There is then a tug-of-war, with the Namer and Foolie as the leaders.
Two are chosen, the one to be Namer, and the other Guesser or Witch.
Noah is the supreme symbol of science, he the first namer of the animals in the ark.
In the first place, the Hebrew word Namer signifies "spotted," and is given to the animal in allusion to its colours.
The two parties then come to a tug, with the Namer and Guesser as leaders.
The discoverer of this region, and namer of it, Jacques Cartier, has a square named for him in the city.
As each player gets his name, he or she turns their back to the namer.
If the last guess is made correctly, then the player goes to the guesser, if not, to the namer.
The leader or namer on one side and the guesser on the other take sides.
Foolie always obeys this call, comes and stations himself beside the Namer.